Wednesday 21 April 2010

Adobe gives up on the iPhone

Adobe has said it won't be developing any more versions of its packager, which allowed Flash applications to be recompiled for the iPhone.

Instead Android will be its focus in the future.

Apple doesn't want Flash on the iPhone, so Adobe fitted its development platform with "Packager for iPhone" which compiles Flash apps into iPhone applications, so Apple changed the rules to say that developers must work in "Objective-C, C++ or JavaScript". Adobe was reduced to screaming abuse, threatening vague lawsuits, and now stomping off in disgust as the Flash product manager explained in a blog posting:

"We will still be shipping the ability to target the iPhone and iPad in Flash CS5. However, we are not currently planning any additional investments in that feature."

Apple really doesn't want Flash on the iPhone, and will go a long way to prevent that happening. Steve Jobs claimed that Flash was too buggy and slow for his baby, and now it seems that even applications developed in Flash, but executed natively, won't be up to scratch. So Apple is banning any such cross-compiling through changes to the iPhone developer agreement...

from The Register

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Comment: Will this hit Blinkx's deal with Mobica and any plans/hopes of getting a Blinkx video search app onto the iPhone?

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